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Aug 14, 2023

Where To Find All The Wrecker Parts In Armored Core 6

From the hidden secret boss to collecting all the hidden Wrecker parts, this mission has a ton of secrets. With our help, you won't miss any of 'em.

Infiltrate Grid 086 is the first mission in Armored Core 6 that is utterly packed with content. From hidden AC parts to multiple Battle Logs to secret AC battles, this stage is filled to the brim with content. And some of it is pretty deviously hidden.

Related: Armored Core 6: All Missions GuideBut worry not, that's what guides are for. Follow this walkthrough, and you won't miss a thing. Naturally, we'll also take you through all the tougher combat encounters, which is another thing this mission isn't lacking.

You'll begin this stage on a bridge. If you hop down to the lower level of that bridge, on either side you will find MTs clinging to the ceiling above. This is going to be a thing you encounter a lot of in this stage, so be wary. Clean up all the MTs here and then barrel forward. You'll encounter The "Invincible" Rummy.

"MAD STOMP!!!"

Rummy has a melee chainsaw arm and a shotgun. He'll look to clip you with melee attacks, so you are going to want to keep your distance and unload into him. Thankfully, he doesn't concern himself with petty things like "dodging", so he will run directly into your ranged weapons.

Once you beat Rummy, fly up and through the door in the right corner of the room (it will open once you put Rummy down). Once through this door, you can take a left, right, or go straight.

You will find two Heavy MTs up above (they are a level above where you fought Rummy). Be cautious, as they are both equipped with Sabers Shotguns, and Cannons. These MTs like to lunge at you with their Pulse Blades, which will be a good opportunity to capitalize on their recovery and unload your most powerful guns on them.

These Tetrapods are identical to the Tetrapods you would find in the Destroy The Transport Helicopters and the Attack The Dam Complex missions.

After killing the Tetrapods, Keep heading in the opposite direction of the mission marker (this will require some flying), and you will find yourself on a giant platform behind the area where you fought the Tetrapods. You will find two more Rolling MTs sitting on a small platform here. Drop down through the gap, and you will find a downed Mech with Archive Date.

Now, from here you can fly back to where you came from, or just fly to the bridges on the side. Follow the mission marker, and you will either cross a bridge filled with MTs or climb a crane across a gap filled with MTs. None of them are particularly tough. The bridge has some hiding on the ceiling. Both locations will have MTs firing homing missiles at you as well, so prepare to dodge.

Once you clear out the MTs head for the door. Once you interact with it two more of those Rolling MTs will fall from the sky and attack. Enter through the door, and you will traverse through the building. Things are a little tighter here, so your range of motion will be severely inhibited. Thankfully, you only need to kill one MT then you will drop through the giant hole in the floor.

There will be two Light MTs down in the room below (one of them is clinging to the ceiling). Don't move on yet, search the room you are in. There is a chest in the back corner of the room. This contains the HC-3000 WRECKER.

Once you are in a hallway with light shining down at the end, another one of those Rolling Heavy MTs will drop down at the end of it. Once you take it out, hop up to the next level. Take out all the MTs in this room, but don't go through the door yet. There will be multiple paths you can take.

Look for the molten metal on the left side of the room, and move past it and into a side room. Here there are some of those Light MTs hidden underneath the ceiling. Once you take them out, open the chest in the center of the room. You will obtain the CC-3000 WRECKER part.

But we aren't done yet! There is another deviously concealed area. Go back to the previous room, and look for the molten metal again. Now, do you see how metal is pouring out of one pipe but not the other? Jump into that pipe and follow it. This will lead you to a hidden room with a chest. But watch out, an AC is hiding around the corner to your right.

"You gotta put that sh*t to work... Every last credit..."

Nosaac is a hidden AC. He uses energy weapons and a heavy shield. Since you will be fighting him in a relatively small room, you will likely find that short-range weapons are your best bet. Most shoulder weaponry will likely collide with the ceiling or wall, but more linear weapons, like a shoulder-mounted Laser Canon, will be effective. If you bring a Melee weapon you will be in good shape, as there is nowhere for Nosaac to run

Once you have taken out Nosaac, head back up, and leave through the door. You will cross a gap and then climb up to reach this stage's exit. This final area has tons of those Light MTs to take care of, so blow 'em up and collect your credits.

You will want to head up on the right side. Once you get to the top floor, there will be a few more Rolling Heavy MTs waiting for you Take them out. The final chest will be near them, it is just right of the checkpoint. Open up the chest and obtain the 2C-3000 WRECKER part.

Once you have cleared out the surrounding MTs, head toward the checkpoint, but if you look above, you will see that there are a number of explosive canisters dangling from the beams. Below them are a final group of Light MTs as well as a Tetrapod Heavy MT. If you dash in and dash out again the Heavy Tetrapod MT will trigger the explosives and clear out all the Light MTs. Or, if you like, you can shoot the wire above them and drop them yourself. You will damage the Heavy MT by doing it this way!

Once you have cleared them out, fight the Tetrapod. This one is different from the rest. Instead of the Pulse Blade, Cannon, and Shotgun combo, this one has a Machine Gun, Shield, and Missiles. Unloading your heavy weapons into it will be all you'll need to do in order to finish it off. Now, head for the mission marker, and prepare to fight the final boss of this mission: the EC-0804 Smart Cleaner. For an in-depth breakdown of that boss fight, click on the link below.

Next: Armored Core 6: EC-0804 Smart Cleaner Boss Guide

James is a writer for TheGamer. He typically spends his time playing games, thinking about games, overanalyzing games, and sleeping. While he has an appreciation for all genres, he is especially interested in fighting games and RPGs. He also enjoys reading books and watching movies and will happily overanalyze those as well.

Armored Core 6If you hop down to the lower level of that bridge, on either side you will find MTs clinging to the ceiling above.This is one path forward. The lower level will also lead you to where you need to go.These MTs like to lunge at you with their Pulse Blades, which will be a good opportunity to capitalize on their recovery and unload your most powerful guns on them.Drop down through the gap, and you will find a downed Mech with Archive Date. Once you interact with it two more of those Rolling MTs will fall from the sky and attack. search the room you are in. There is a chest in the back corner of the room. This contains the HC-3000 WRECKER.Look for the molten metal on the left side of the room, and move past it and into a side room.open the chest in the center of the room. You will obtain the CC-3000 WRECKER part.If you bring a Melee weapon you will be in good shape, as there is nowhere for Nosaac to runYou will want to head up on the right side. Once you get to the top floor, there will be a few more Rolling Heavy MTs waiting for you Take them out.if you look above, you will see that there are a number of explosive canisters dangling from the beams.Instead of the Pulse Blade, Cannon, and Shotgun combo, this one has a Machine Gun, Shield, and Missiles
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